ᴢᴇʀᴇғ (
deathsought) wrote in
piratejournal2013-09-14 01:49 pm
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♜ one [ writing ]
I have a question for everyone here.
We're supposed to go sailing, but how does someone willingly go on a ship with so many different people, when doing so could put the people in your crew at risk? How do you live so closely with that many other people when just being near them could be dangerous for them?
[ The penmanship looks really old-fashioned, but still perfectly legible. It's clear this person hasn't seen anything written in a long time, but thankfully, writing is like riding a bicycle. It's not something anyone forgets how to do. There's SOME voices in the background, but it's distant and muffled. Whoever is writing this went to great lengths to avoid others. ]
We're supposed to go sailing, but how does someone willingly go on a ship with so many different people, when doing so could put the people in your crew at risk? How do you live so closely with that many other people when just being near them could be dangerous for them?
[ The penmanship looks really old-fashioned, but still perfectly legible. It's clear this person hasn't seen anything written in a long time, but thankfully, writing is like riding a bicycle. It's not something anyone forgets how to do. There's SOME voices in the background, but it's distant and muffled. Whoever is writing this went to great lengths to avoid others. ]
written;
How do you know that the people will not be able to stand any danger that you bring? How is it dangerous to be close to you?
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[ They're usually dead before they hit the ground. Hence the permissions post. ]
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If they were lucky.]
Even so, you can't travel alone on these waters. It's a risk even without your Death Magic, and any pair of hands will be valuable.
If a sailor has no fear then they could fall to their arrogance. If a sailor cowers before it, then they too shall fall. A sailor needs to face death, understand the risk, and still move forward.
The same should apply for anyone who will take you.
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They don't need me on top of all of that.
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[ In the modern era, Zeref learned the hard way that he didn't know everything about magic anymore. Ultear's Arc of Time magic was something he didn't see coming, regardless whether or not his own Death Magic was weakened by his unwillingness to kill her. But here? In an entirely different world? Zeref might have been able to get the Eclipse Gate working, but inter-dimensional travel is a whole different kettle of fish. Especially when those other worlds clearly have magic so different that they don't even work the same way as they do in his world. ]
I'll have to find out more about magic from other worlds.
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What kind of magic are you looking for?
[It wasn't a strange word for him. Psynergy had been compared to magic numerous times by regular people in Weyard. It was strange, but he truly was curious about what the stranger meant.]
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[There was a noticeable pause before Piers continued.]
Unfortunately, I know of nothing of the sort in my homeworld. That said, I wish you the best of luck in finding it.
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Not the hunt. But the time.
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Perhaps we're not too different in that respect.
This world is different from the ones we have come from. There is the chance that any dangers you bring could be lessened because of this. I know that my own talents are.
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Very well then. I wish you luck on your search, and you are welcome to seek me out should you need assistance in any way.
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I'll keep that in mind. Thank you.